Motion experiments
Micro interactions, easing curves, and the moments where motion makes an interface feel honest instead of decorative.
- Status
- Ongoing
- Medium
- Web, prototypes
- Updated
- March 2026
Motion is one of the easiest things to overdo and one of the hardest things to do well. This track is about the small moments: a hover, a state change, a transition that confirms instead of decorates.
I keep coming back to easing curves. They are the punctuation of an interface.
01 · Notes
Motion that confirms
The best micro motion answers a question the user did not even realise they were asking: did this register, where am I now, is something happening.
When motion is doing that job, you barely notice it. When it is decorative, you notice it once and resent it the second time.
02 · Notes
Curves as character
Two products can use the same animation duration and feel completely different because of the curve. A linear ease feels industrial. A soft cubic ease feels considered.
I am interested in how curves can carry brand without anyone ever explicitly noticing them.
03 · Notes
Plates
Open questions
Open questions
- When does motion stop being feedback and start being friction?
- How do you brief easing in a written spec?
- Where does motion belong on a static page like this one?
If something feels off, start there.
Tell me what's going on and what a good outcome would look like. A short email is enough — I read every one and reply within two working days.